Reference custom functions in DeltaV Live scripts

Hello,

I have created custom functions that I can refer to in the Animation on the display.

However, I cannot refer to these custom functions in the script editor.
Is there a way to achieve this?

Regards,

Navin Singh

  • Those are only the Graphic Studio Functions. To use a custom function in a script you would use:

    GL.LibraryName.FunctionName(FunctionInput1, FunctionInput2, etc)

    where LibraryName is the Library Name where the function resides (no folder names) and FunctionInputX are the inputs defined in the function configuration of FunctionName

    So in your example the reference should be similar to GL.TruBio.TB_HexToRGB(Input1, Input2) within a script.