Pretty basic question. If I have a TextEntry box I want to evaluate the value. Something along the lines of
DLSYS.Read(Dsp.TextEntry1)
The idea here is a popup form that you use TextEntry1 to type in the name of a module.. Then a script will take that text entry and open a corresponding faceplate.
Thanks in advance
You will have to have interaction logic on the TextEntry1 OnWrite and OnEnter interactions to update a variable to use and open the Faceplate Display.
For Example (EnteredTag is a display variable of string type):
TextEntry1.OnWrite(newValue: string): string{Dsp.EnteredTag = String(newValue);return Dsp.EnteredTag;}
TextEntry1.OnEnter(): void{let TagOK = await DLSYS.ExistsAsync(Dsp.EnteredTag + "/BAD_ACTIVE.CV");if (TagOK == true) {//Find Position of TextEntry1 to Open FP nearlet region = DL.GetDisplayElementRegion(Dsp.TextEntry1);let pos = new Types.Placement({ Option: Constants.PlacementOption.NearRegion, Region: region, UseCachedPosition: false}); DL.OpenFaceplateAsync(Dsp.EnteredTag,[pos]);}else { //Tag entered doesn't exist DL.MessageBoxAsync('Tag ' + Dsp.EnteredTag + ' does not exist','Error', Constants.MessageBoxButtonType.MB_OK, 30 )}}