Hi There,I am trying to animate an object on a graphic to change color based on the highest priority alarm on a pop-up display (that is not currently open). I am trying to use the TopAlarmPriorityFunction to do this, but the function does not appear to be working or I am using it incorrectly. I have the line color of my object using the Emerson function "F_AlarmColor" with the Alarm Priority number being " DARU.TopAlarmPriority(DL.DN("Popup1")) ", but the color returned is always blue. My pop-up display has 8 Gems on it, and no matter what alarms I activate, the color always returns blue. I have also tried controlling the values returned by modify my expression to " DARU.TopAlarmPriority(DL.DN("Popup1")) <= 15 ? DARU.TopAlarmPriority(DL.DN("Popup1")) :0 " similar to how GEM frames animate their colors, but this also always returns blue color. If I reduced my expression to look at the alarm priority of one module directly, the returned color is correct, but I need to evaluate all the modules on the display. Any advice on using this function would be greatly appreciated. Thanks,
In reply to Matt Stoner:
Thanks Matt! My pop-up is a normal Display so updating the primary control of the control modules fixed my issue (they were previously linked to the parent display that has the pop-up button). I did not find it clear on books online that it was the Primary Control of control modules being evaluated, this might be a nice little improvement to the topic.As a quick side question: My work around before your reply was using the Math.max function and listing all the MODULE/ALARMs[1].PRI. I found that when no alarms were active, the returned number seemed to be something outside the defined values in the F_AlarmColor function. Do you know what value is returned in ALARMS[1].PRI when no alarms are active?Thanks again
In reply to Jim K:
Believe it returns 255 if no alarm is active.
There are many other "opportunities" for BOL to be improved but I'll send this request in. I think I've mentioned this before but I can be the squeaky wheel again